Pachinko
Pachinko utilises a custom built physics engine with basic functionality. It simulates gravity, friction and collisions with boxes and circles. Rotational friction was attempted but not implemented.
Last updated
Pachinko utilises a custom built physics engine with basic functionality. It simulates gravity, friction and collisions with boxes and circles. Rotational friction was attempted but not implemented.
Last updated
Pachinko is a simple game where you drop balls and watch them fall into specific prizes. This simultaion emulates Newton's laws of Motion. A constant gravity force is applied every tick to emulate this. To ensure they hold, the energy for each collision is stored and compared to a theoretical value generated from kinetic energy and potential energy.